Industry top-down
Electronic Gaming & Multimedia
Latest reported revenue & EPS across the covered companies in this industry, with year-over-year (YoY) change. From disclosed earnings — not investment advice.
AI industry top-down
The median revenue for the video game and multimedia industry decreased by approximately 3.7% year-over-year. While many companies, including Electronic Arts, experienced revenue declines, Meridian Holdings and Playtika recorded significant revenue growth, presenting a mixed picture. Companies with available earnings per share (EPS) data showed a year-over-year decrease. Overall, the performance of companies within the industry was mixed, and detailed data for many companies remains unavailable.
- Median industry sales show a year-over-year decline.
- Earnings per share (EPS) for some companies declined year-over-year.
- Performance data for many companies is unavailable.
AI synthesis of disclosed results and analyst research across these companies — not investment advice.
Companies — latest quarter
| Company | Period | Revenue | Rev YoY | EPS | EPS YoY | Surprise |
|---|---|---|---|---|---|---|
| EAELECTRONIC ARTS INC. | FY2026 Q3 | $5.57B | -3.7% | $3.26 | -18.7% | — |
| PLTKPlaytika Holding Corp. | FY2026 Q1 | $706M | +8.4% | $0.08 | -42.9% | — |
| DDIDoubleDown Interactive Co., Ltd. | FY2024 Q3 | $225.77M | — | $30.25 | — | — |
| MRDNMeridian Holdings Inc./NV | FY2026 Q1 | $42.72M | +71.9% | $-0.02 | — | — |
| GCLGCL Global Holdings Ltd | FY2026 Q2 | $50.91M | — | $0.00 | — | — |
| MYPSPLAYSTUDIOS, Inc. | FY2026 Q1 | $62.71M | -19.4% | $-0.02 | — | — |
| GMHSGamehaus Holdings Inc. | FY2025 Q3 | $113.6M | — | $0.11 | — | — |
| GAMEGameSquare Holdings, Inc. | FY2026 Q1 | $7.44M | -58.0% | $-0.14 | — | — |
| MSGMMotorsport Games Inc. | FY2026 Q1 | $1.76M | -41.9% | $0.33 | — | — |
| GXAIGAXOS.AI INC. | FY2026 Q1 | $23.73K | — | $-0.17 | — | — |
| GDCGD Culture Group Ltd | FY2024 Q3 | $150K | 0.0% | $-1.47 | — | — |
| MGAMMobile Global Esports, Inc. | FY2026 Q1 | $6.32K | — | $-0.01 | — | — |
| 263750PearlAbyss Corp. | FY2025 Q3 | ₩106.82B | — | ₩472.00 | — | — |
| 348030MOBIRIX Corporation | FY2026 Q1 | ₩7.22B | -27.1% | ₩159.00 | — | — |
| 215000GOLFZON Co., Ltd. | FY2026 Q1 | ₩111.83B | -13.9% | ₩2640.00 | -22.5% | — |
| 462870SHIFT UP Corporation. | FY2026 Q1 | ₩47.31B | +12.0% | ₩649.00 | +43.3% | — |
| 035620Barunson Entertainment & Arts Corporation | FY2026 Q1 | ₩2.3B | -48.1% | ₩-1.00 | — | — |
| 192080DoubleUGames Co., Ltd. | FY2026 Q1 | ₩204.99B | +26.6% | ₩2931.00 | +69.8% | — |
| 181710NHN Corporation | FY2026 Q1 | ₩671.4B | +11.9% | ₩764.00 | — | — |
YoY = vs. the same quarter last year · Surprise = EPS actual vs. consensus. Latest reported quarter per company, from disclosed earnings filings. QoQ is omitted because quarterly filings don’t break out Q4 (US) and report cumulatively (KR).